Tag


Usage

Tag <tag>

Description

This command sets the numeric tag value of the current clump.

Clump tags are useful for identifying clumps so they can later be found by Outerworlds. Currently, the only use for clump tags in Outerworlds is to identify the various joints in animated avatars. The following table lists the tag-to-joint convention used by Outerworlds:

  Tag  

Joint

1

Pelvis

2

Back

3

Neck

4

Head

5

Right Sternum

6

Right Shoulder

7

Right Elbow

8

Right Wrist

9

Right Fingers

10

Left Sternum

11

Left Shoulder

12

Left Elbow

13

Left Wrist

14

Left Fingers

15

Right Hip

16

Right Knee

17

Right Ankle

18

Right Toes

19

Left Hip

20

Left Knee

21

Left Ankle

22

Left Toes

23

Neck 2

24

Tail 1

25

Tail 2

26

Tail 3

27

Tail 4

28

Misc 1

29

Misc 2

30

Misc 3

Note: each clump may only be assigned one tag value at a time.

Arguments

<tag> the (integer) tag value to set

See Also

ClumpBegin
ClumpEnd