GeometrySampling


Usage

GeometrySampling <sampling>

Description

This command sets the geometry sampling type of the current material. Valid geometry sampling types are "solid", "wireframe", and "pointcloud". However, beginning with version 3.0, Outerworlds no longer supports "pointcloud" geometry sampling. The default is "solid".

Note: contrary to popular belief, wireframe objects do not usually render any faster than solid objects. In fact, they often render slower!

Arguments

<sampling> the geometry sampling type

See Also