AxisAlignment


Usage

AxisAlignment <alignment>

Description

This command sets the axis alignment for the current object. It can be one of "none", "zorientx", "zorienty", and "xyz".

Beginning with version 3.0, Outerworlds now only distinguishes between axis alignment or no axis alignment. Thus, "zorientx" and "zorienty" are considered equivalent (i.e. axis alignment is on), and "xyz" is not supported. The effect of turning on axis alignment anywhere in the object is that the entire object is always rotated to face the viewer; it becomes what is sometimes called a "facer". The trees and plants in OW world are examples of facers.

Arguments

<alignment> the axis alignment to set

See Also