The Adone Trigger

 
The adone trigger occurs when an animation completes. It can be particularly useful for chaining together multiple actions across multiple objects.

Example:

    create animate me jump 5 5 200, astop; activate astart; adone noise whee

This action runs a 5 frame jump animation when the object is clicked on, and then plays the sound file "whee.wav" when the animation completes.