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Welcome to the Outerworlds Development pages. We're a group that wants to push the limits of Outerworlds by creating bot scripts, web scripts, models, avatars and sounds. To the left you'll see links to downloadable items for use by world owners and caretakers. Please note that you will need to have your own custom object path to use the models and avatars in your world. 8th October 2004 12th September 2004
We also had our first development team meeting yesterday. A few issues were brought up and discussed. You can see the results of the meeting here. 4th September 2004 I'm disappointed with the lack of donations... there are so many talented people out there in the OW universe but for some reason they don't want to share their creations with the universe. Kinda sucky but I'll keep nagging them :o). 5th August 2004 The original idea was to store the actual models in a database and generate them on the fly. With a system like that it would be easy to modify existing objects or copy and change them. Deleting objects would be as simple as clicking a button. The first attempt was with over 11,000 objects in the path which causes problems because the database cannot be searched fast enough. With running a few queries it came down to 1.2 seconds per object, which any world owner knows is too slow. I have no doubt that with smaller object paths or a faster server this script would work perfectly. Anyone interested in trying out the scripts with their world let me know via the contact page. 26th July 2004
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